Meet the Spider-Wretches

The Spider-Wretches are a breed of mutants I came up with when I wrote some additional scenes and encounters for Rivals for Glory. They aren´t very original, but if you search for some filler-monsters to populate parts of your underground tunnels, ruins, vaults and ruins with, they are as good as anything else you might have already thrown at your PC.

Looks & Behavior:
Spider-Wretches look very much like pale humans, but their arms and legs are that of a giant, black arachnid or insect that fuse with the human body at the shoulders and the hip. Spider-Wretches walk on all for, with their chest facing the ground. Their necks are linked to the back of their heads, heads that are bald except for a few strains of wiry hair. Their mouth is large and filled with black, pointed teeth and instead of eyes the sockets are overgrown with spongy, gray-black flesh that allows them to sense the body heat of other beings as well as fresh “heat traces” in a cool environment.

Spider-Wretches live in small packs and usually claim larger underground areas as their domain. When there is one, a couple of other is usually not far away, and when the encounter prey or a danger they call each other with hoarse, growling sounds. When they attack, they use their front limbs to slash and stab their prey. When they manage to overpower their prey, they engage in close combat to deliver a poisonous bite. But these creatures aren´t brave and will disengage as an opponent cannot be overcome quickly, but will return for a second attack after they have gathered the support of some of their brethren.

These being do not seem to have any “civilization”, at least not in the regular meaning of the word. They use no tools but a web secret they are able to produce form their mouth (but only in limited quantities). The webbing is not strong enough to hold themselves and they do not use it to build webs, but use it to build “walls” to block sight or for heat insulation. The webbing is sticky and may trap insects or small animals, and it is used to cover chasms and holes to create pit traps.

Females of the species that conceive either gives birth to small Spider-Wretch or to one or more spider creatures. In the later case, the female next to always dies during birth and serves as the spider-creatures first meal.

Mutant Future(tm) compatible stats:

No. Enc.:  2d4 (3d6)
Alignment:  Neutral or Chaotic
Movement: 150´(50´)
Armor Class: 7
Hit Dice: 3
Attacks: 3* (Slash / Slash / Bite)
Damage: 1d6 / Poison*
Save: L3
Morale: 5

Special: If the first “Slash” attack was successful, as second follows. If the second one was successful as well, a bite attack follows that will deal no damage but delivers a Class 11 Poison.

“Spider-Wretches” are only a semi-stable mutation and it is up to the GM what there offspring might look like (when they are not Spider-Wretches themselves).

OSR Fantasy ™ compatible stats:

No. Enc.:  2d4 (3d6)
Alignment:  Neutral or Chaotic
Movement: 150´(50´)
Armor Class: 7 [14]
Hit Dice: 3
Attacks: 3* (Slash / Slash / Bite)
Damage: 1d6 / Poison*
Save: Level 3 Specialist/Thief
Morale: 5

Special: If the first “Slash” attack was successful, as second follows. If the second one was successful as well, a bite attack follows that will deal no damage but delivers a Class 11 Poison.

“Spider-Wretches” are the results of a Curse of an ancient, evil god-thing that was once worshiped by a large (and now forbidden) cult.

To be continued…

 

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Meet the Spider-Wretches

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