By now, I run two different games (with two different groups) in Dunnsmouth. One of them is just at the start of it, while the other has been through most of the encounters, the common as well as the „important ones“. As I am writing this, the tale of The Three Men that went to Dunnsmouth will continue tomorrow and a prep session is waiting for me. But before I take up this labor of love, I will share with you my answers to a question you might not have asked yourself yet: what comes after Dunnsmouth?
Hi everyone. This is not an environmental-conscious shout-out (after all, with what magical might shall I have you folks travel to the next beach to do charity work? I am well aware that most of you might be miles away from one, aren´t you?) but a shout-out for my latest Pay-What-You-Want title: Welcome to Junkbeach.
It is a re-hash of the encounter list of this blog post of mine, enjoy!
In a post-apocalyptic game “what to loot” becomes a very interesting question, even more so than in other RPG (let´s face the facts, PC are grabbers and profiteers). No matter how realistic or cinematic a setting is, loot is usually omnipresent and easily available… right after the apocalypse, that is! Soon after that, all the easy grabs are already gone and in the hands of those that came first, yet unclaimed loot will only be left in locations that are largely unoccupied, isolated, dangerous in their own right or hard to reach. This blog post centers on one of the latter cases: buried cellars, and how to fill them with Mutant Future(tm) compatible loot.
I ´ve got another one for you folks, and this one is called The Rockyhill Badlands.
It is a set of 25 inter-linked encounters, with their own d100 Random Encounter table. They are meant to create an individual, named region for GM that look for a not-so-nondescript area to put the next post-apocalyptic dungeon into. The module alone may be used as a free-form hexcrawl with a few ruins to explore and plunder, and a brief adventure hook is included in the end of the PDF as well.
And as nobody reads my blog for my shameless house-advertising, I will provide you with three further examples of the encounters (see below).
Welcome to the Rockyhill Badlands!
Today I noted that all titles of Neoplastic-Press are FREE or PWYW want now. After the hacking of Plate Mail Games I decided to get into contact with Rafael Chandler before posting the info here, but he quickly confirmed that he is indeed offering his titles like that now.
So, here we are: in front of us, the open door to a small vault full of strange and nasty things. A while ago I have bought Obscene Serpent Religion (mature content, through and through) and while I did not put it to use yet, I really liked the ideas and options it offered.
Lusus Naturae had gained my attention as well, and now I can read through the whole text before I decide if it is for me and how much money I want to give.
And there is more, some of it strictly for free (reads: the publisher will not accept money for it).
So, you fellow maggots and rats, all you fellow harpies and ghouls, you friends of feast and carcass: lets swarm in like a black cloud and sate ourselves, but let us also not forget to thank Rafael Chandler for the generosity AND let us all keep in mind: everything counts in large amounts.
According to an email I received (see below), Plate Mail Games has become the victim of a hacker. While no money was stolen, damage was done. Usually, I am not to huge a fan of electronic “help me!” cries in the internet, just because all around the world everybody has some trouble somewhere, and even if one would cut it down to the real, sad problems of people there would be more cries for help than porn or cat videos (yes, I am selfish).
BUT I feel sympathetic (as a small Indie-Publisher), the products that Wes Otis delivers are the bones and meat of my every RPG-session-track list. People that do a good job shall be paid so that they may continue their work (and I may use their products). Plus; I had some of his tracks on my “buy-it-later” list and can afford to buy a track today (which I did: Abandoned Village).
If you feel sympathetic for your own reason, have tracks of Wes Otis on your “wish list” and have the means to afford yourself a purchase, I encourage you to do so.
This morning I found out that my products had been swtched to $0 and 3200 tracks where downloaded. The theory is that someone got hold of my publisher account password. Luckily, I had recently transfered my balance to Paypal, so no money was stolen. Your information is secure; it’s handled on the DrivethruRPG side. So, for 24 hours, people were able to download tracks for free. I think 99% of the people that did figured I had put the prices at $0 and thought nothing more about it. I’m not rich. My family uses the money we make from sales to pay bills. I don’t charge a lot for my products. There is no real recourse at this point because multiple people downloaded products, and as I said, I think they didn’t understand something was wrong. If I had sold that many products, my cut would have paid my rent and a good chunk of bills. Anyway, here is what I’m asking: if you can afford to get one track today, consider doing so. If everyone was to buy one track, I would recoup the money lost over the last 24 hours.
Also, I want to thank the customer who recognized something seemed amiss and alerted me right away. That was very thoughtful and I greatly appreciate it.
I am currently writing on my next Mutant Future(tm) compatible Encounter title, and as usually I am going to include some “harmless” animals. Most encounter lists tend to exclude such, as they are neither a thread nor an obstacle and thereby no worthy addition to the game as such. Right? Well, “wrong”. At least if you ask me. From time to time, it does not hurt to show the players that not everything in the weird, irradiated future is out to smash/eat/infect/puppeteer/!EXTERMINATE! their PC. There ARE critters that do not prey on PC but are just part of the eco system. And sometimes, one just encounters those, too. In my opinion, they help to create a believable, whole world in the mind of the players. And with no further proamble, here you have a collection of harmless critter encounters for rocky badland hills (and a new mutant critter, the Floatgrazer):