Miska Fredman does it again. The friendly map maker shares another of his patreon supported works with us, and this time it is (what I call a) silhouette map of a small starship. The Jinshen has three decks, rooms with key words and lots of potential Best of all, it is provided under the Attribution-NonCommercial-ShareAlike 4.0 International (CC BY-NC-SA 4.0) license.
Thank you, Miska, for the map.
…to all of the other who used to play DarkHeresy or all the other 40K-line RPG of FFG: Ulisses has picked up the chainsword now. They have a promo website up and even a mailing list. I signed up, got myself a forum account (perhaps THEY will, unlike Asmodee, allow me to have a signature) and will be watching from the sidelines. At the moment, it is all murky waters, let´s wait to see what happens.
P.S: the PDF they are offering at drivethrurpg.com uses a lot of words to say very little. I hope this is not going to be an omen.
Don´t eat the hype: keep your head clear
Do you like play aides? I do. Board and card games gain a lot from them, and a RPG session may run much more smoothly with the right aide in the hand of GM and player. The right aide is the tricky part here: it must help with the organization of things, be easy to store on an already crowded table, its content should be accessible with a quick look -and- it should be pleasing to the eye. Something that looks neat puts the mind at ease, and a mind at ease will stay in play.
I tried my hand at aides before with my Dark Heresy Mook Sheets, and now switched from GM aides to player aides. The following links will lead you to an OSR Fantasy Provision Tracker and a SciFi Ammo Tracker. The idea came to me after keeping track of a group´s torch in a dungeon, I guess my players will have a much easier time doing so themselves with those sheets. And with the added artwork of the Knotty-Works and Jeshields, they might even give them a little more attention than they usually tend to give to their hastily scribbled notes.
Please leave some feedback if you put them to use, and feel free to drop me a line if you would like to see more of those.
Lately, I turned Skull Mountain into my personal sequel to Scenic Dunnsmouth, and into a connection to the Veins of the Earth. Of course, this called for a bit of tinkering an adaption. Among other things, I decided to replace a certain statue guardian with something similar to a Gilgamash (p.66), but instead of taking the names and functions from the d12 table provide in the book, I used a table of my own for the first: Strange & cruel personal titles. And it worked well! It even gave me the inspiration for a special ability for the animated statue in question. As I don´t want to spill the beans about this one around here (my players might be reading it), I will provide you with six other random Gilgamash names and special abilities instead. Of course, you are free to omit the Gilgamash-part and just use those six as inspirations for your own living OSR-style statues .
Continue reading “A Conglomeration of Broken Things”
The rundown men-at-arms stopped chatting as they saw the young fellow coming down the middle of the road that ran through the village. „Hey! You there! Where do you think you ar´going with THAT thing?“ the first one shouted. „Perhaps he has an oversized nail at home?“ another added. The three burst into dirty laughter while the figure in the worn overcoat slowly approached them, one step after the other. The thing the shabby swordsman had commented about, he dragged behind him: a warhammer, thrice the size of a regular one and with a handle so thick no man could ever keep a proper hold of it. A few steps away from them, he came to a stop and glared over from under the filthy strains of his red hair that fell into his face. “Alright… stand there and show us your money… passing down this road is no longer free, you know? There is a toll now…”. The former soldiers and now-brigands spread out a bit as they came closer, and the young fellow with the huge hammer spat out to his right. Then, he hefted the hammer, raised it high and shouted something. Next, the brigands started screaming…
Continue reading “Rowry McCallan & Hr´rak-Karr”
By now, I run two different games (with two different groups) in Dunnsmouth. One of them is just at the start of it, while the other has been through most of the encounters, the common as well as the „important ones“. As I am writing this, the tale of The Three Men that went to Dunnsmouth will continue tomorrow and a prep session is waiting for me. But before I take up this labor of love, I will share with you my answers to a question you might not have asked yourself yet: what comes after Dunnsmouth?
Continue reading “Dunnsmouth… and beyond.”
Hi everyone. This is not an environmental-conscious shout-out (after all, with what magical might shall I have you folks travel to the next beach to do charity work? I am well aware that most of you might be miles away from one, aren´t you?) but a shout-out for my latest Pay-What-You-Want title: Welcome to Junkbeach.
It is a re-hash of the encounter list of this blog post of mine, enjoy!