Miska Fredman is making a lot of good maps, and is kind enough to share the low-res versions with us on his website. One of his releases is labelled Space Cantina, but to me this is a future-metropolis dive bar, or perhaps a “bar and grill”. That kind of place that is nested somewhere in a city block that really earns it name by being an assortment of tight packed rooms. And sometimes, a future ends and becomes another´s nuclear-blasted past. Yep, I am talking Mutant Future(tm) again here. Lets relocate that place into a ruined city and fill it up with some Morlocks, shall we? It may then serve as a sidequest or quick-and-dirty one-shot-session.
Today I noted that all titles of Neoplastic-Press are FREE or PWYW want now. After the hacking of Plate Mail Games I decided to get into contact with Rafael Chandler before posting the info here, but he quickly confirmed that he is indeed offering his titles like that now.
So, here we are: in front of us, the open door to a small vault full of strange and nasty things. A while ago I have bought Obscene Serpent Religion (mature content, through and through) and while I did not put it to use yet, I really liked the ideas and options it offered.
Lusus Naturae had gained my attention as well, and now I can read through the whole text before I decide if it is for me and how much money I want to give.
And there is more, some of it strictly for free (reads: the publisher will not accept money for it).
So, you fellow maggots and rats, all you fellow harpies and ghouls, you friends of feast and carcass: lets swarm in like a black cloud and sate ourselves, but let us also not forget to thank Rafael Chandler for the generosity AND let us all keep in mind: everything counts in large amounts.
„Guests for Dinner“ is a pay-what-you-want, OSR-fantasy dungeon crawl that weighs in at 10 pages, 7 of them including the little OSR run-in-dungeon it is, as well as a quick guide to a nearby town, how and why the dungeon is what it is, and a small (half page) primer on „character-funnel-type play“.
The dungeon itself pretty much what one has to expect from such a limited format: it includes a total of eleven encounter areas, each with its own (rather) brief description. The map is functional and not a bad one, but I miss a scale or a size description. Not that it is overly important (there is a grid and every GM can easily decide upon the measures that fit his or her needs best), but if sizes were been mentioned somewhere in the module, I missed them.
That being said, the module has a horror touch to it that keeps it from being „just vanilla“. While me, as a „horror-film-friend“, had a lot „deja-vu“ during the read, I guess that this icing on the cake takes „Guests for Dinner“ one notch above the middle ground. You will for sure get a „been there, done that“ feeling if you are accustomed to contemporary horror films, but the fact that you have eaten a steak before will not change the fact that a nice piece of steak is a nice piece of steak. And the meat that is there is nice. Of course, the format means that you only get the general ideas and have to work on the rest of it, but the ideas are good and they are all -linked- into the background/synopsis of the adventure. A GM who wants to build up on what is there will have an easy time doing so.
The module may be used as a one-shot, as the start of a campaign or adventure group, or as a „one on the side“ thing that just happens to a group between other adventures. It seems to be excellent as a one shoot for one evening, as it literally drops the characters into the action right from the start.
All in all, I say give it a look and if you actually use it for an evening of entertainment, give some money, too.