I ´ve got another one for you folks, and this one is called The Rockyhill Badlands.
It is a set of 25 inter-linked encounters, with their own d100 Random Encounter table. They are meant to create an individual, named region for GM that look for a not-so-nondescript area to put the next post-apocalyptic dungeon into. The module alone may be used as a free-form hexcrawl with a few ruins to explore and plunder, and a brief adventure hook is included in the end of the PDF as well.
And as nobody reads my blog for my shameless house-advertising, I will provide you with three further examples of the encounters (see below).
Welcome to the Rockyhill Badlands!
Continue reading “[SHA] The Rockyhill Badlands”
I hate google for bugging me, but to many creative minds have decided to use google groups to ignore them completely. For example, Die Drop Table Hell includes a post about this Badlands Terrain DDT by Christopher Weeks (which you may also download from here). As it is often the case with a DDT, the art aspect is at least as important as the functionality, as a picture of rocky terrain was used as a backdrop and for the outlines of the different “blobs” (zones/fields). I guess DDTs are simply not meant to be printer friendly.
Anyway, it looks good and I see it as a handy tool for a GM who wants to prepare some basic terrain descriptions before the actual session. Thumbs up!