Creating OSR characters a little less randomly

OSR is „dicey“, OSR embraces randomness and character creation can be as quick and brutal as the troll-child that is the sum of both. I have three players that want to return to Dunnsmouth so that their heroes may go on where they left of, but I was about to offer them to switch to new characters (if they like to). I like to have a little balance (which my pre-generated characters usually show), something that the roll of the dice alone sometimes fails to provide. Yet, I want the quick, random dicey-ness of OSR so that creating a new character is not to much of a thing. And here is my untested brainchild…

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Creating OSR characters a little less randomly

Good news and new titles

Hi everyone,

The OLD GoblinoidGames forums are up again! These news (at least, this is news to me!) is a reason to celebrate! I will thereby offer my Cavern of the Green Waterroot for 50 cents till 18th of June 2017.

By the by, I released a new titles: Alamanac of Animated Skeletons

If you want to know what this includes, read below. For as usually, I share some of content in this blog post for free.

Continue reading “Good news and new titles”

Good news and new titles