Deepcave Bats are an offshot of cave bats. While there is a relation between the species, they have evolved differently (and perhaps the Deepcave Bats have been wrapped by dark influences or mutated by radiation or other contamination: what ever fits your game world). They are larger, and the largest have a body equal to […]
Hi! I just wanted to let you know that I am having a Flash Sale: from now on til 19.02.18 Gregorius21778: Weird, Contaminated World Vol.01 will be available for $0.45 (if you use the link in this post). Thanks for attention!
Miska Fredman is making a lot of good maps, and is kind enough to share the low-res versions with us on his website. One of his releases is labelled Space Cantina, but to me this is a future-metropolis dive bar, or perhaps a “bar and grill”. That kind of place that is nested somewhere in […]
Cheap movies do not have to be BAD movies. I was reminded of this today, as I watched the 2000-bug-horror-b-movie „They Nest“ (as a re-run on the website of the German TV station tele5). The plot of this creature-feature centers on a foreign breed of cockroaches that act like an organized hive, has mandibles that […]
Hi everyone. This is not an environmental-conscious shout-out (after all, with what magical might shall I have you folks travel to the next beach to do charity work? I am well aware that most of you might be miles away from one, aren´t you?) but a shout-out for my latest Pay-What-You-Want title: Welcome to Junkbeach. […]
In a post-apocalyptic game “what to loot” becomes a very interesting question, even more so than in other RPG (let´s face the facts, PC are grabbers and profiteers). No matter how realistic or cinematic a setting is, loot is usually omnipresent and easily available… right after the apocalypse, that is! Soon after that, all the […]
I ´ve got another one for you folks, and this one is called The Rockyhill Badlands. It is a set of 25 inter-linked encounters, with their own d100 Random Encounter table. They are meant to create an individual, named region for GM that look for a not-so-nondescript area to put the next post-apocalyptic dungeon into. […]