Recently, Lamentations of the Flame Princess released a PDF-version of their FREE RPG DAY goodie „Slügs!” (the „dots“ over the „u“ are for „GIANT“, just in case you wondered or took it for a typical Heavy-Metal-Umlaut… I did!). Me, I was able to score one of the 3750 physical copies at the 2016 „SPIEL“ in Essen. While a lot of the Slügs featured in this booklet (yes, it is nothing more and nothing less than a collection of weird Slügs with OSR compatible stats… did you really had to ask?) are just silly/wacko/gonzo/campy, I see use for a lot of them in certain games, scenarios and game worlds. So, get you copy and allow me to give you my personal guided tour to the Slügs.
Mutant Future(tm) is mostly known for the wacky mutations and retro-scifi items. But some of the equipment in the „Technological Artifacts“ sections are actually everything but far out and may be easily adapted to more serious SciFi or Cyberpunk settings. One of those items is the Light Rod.
The following is a quote from the (available-for-free) Mutant Future(tm) core rules:
“These rigid 3’ long plastic rods are filled with two chemicals which, when combined by pulling a tab on the rod, glow brightly and intensely. Colors range from vibrant orange to fluorescent blue. The glow provides general illumination, but no heat, to a 50’ area for eight hours. A light rod can only be used once.”
To me, that sounds like a cheap solution for a temporary need of (colored) bright light. The following are ten examples of how these might be used in a given game world. I found out that those little details help the immersion of the players a lot.
Post-Apocalyptic GM´s, take note: those will give you a hint on where your players may find a stash of those items, and why!
I created another one. Loot Tables for Hover-car Wrecks is the well-behaved (but codependent) sister of Loot Tables for Stuff inside of post-apocalyptic Battlecars. And YOU shall have it for a discount price (till 31st of March 2017).