I ´ve got another one for you folks, and this one is called The Rockyhill Badlands.
It is a set of 25 inter-linked encounters, with their own d100 Random Encounter table. They are meant to create an individual, named region for GM that look for a not-so-nondescript area to put the next post-apocalyptic dungeon into. The module alone may be used as a free-form hexcrawl with a few ruins to explore and plunder, and a brief adventure hook is included in the end of the PDF as well.
And as nobody reads my blog for my shameless house-advertising, I will provide you with three further examples of the encounters (see below).
Welcome to the Rockyhill Badlands!
Continue reading “[SHA] The Rockyhill Badlands”
In a few days I am going to release [edit: strike that, it is out now] a new pay-what-you-want title for Mutant Future(tm) at drivethrurpg.com. But you, my dear followers, shall have access to it right here, right now. Loot Tables for Pigmen (and other bestial, mutated grunts). And as some do not like to download PDF, I will post the whole content here as well…
Continue reading “Let´s loot the swine!”
…the two are an odd mix, aren´t they? Well, I am an odd guy known to do odd jobs, and this weekend I felt like mixing something old with something new. Something old is a re-hash of my old Lectures of the Tech-Witch, now available with DH2nd compatible rules, right here in my dropbox.
Something new is the result of a little surge of inspiration that lead to the creation of a pay-what-you-want release for FATE(tm): Techno/Arcana. I am not sure if anybody needs this loose canon of an idea, but then again: it is released already and out there.
Hmm… why do I feel a little blue now?
Today I finished my work on a powered-by-FATE(tm) compatible version of my Examples of the Dark Arts Vol.02. Unlike its predecessor, Vol.02 is a straight item list without any “fluff text”, but puts the focus on the items and the rules. And of course, I made some minor changes to some of the items, in order to integrate them into the new rules set. And until the end of April 2017, you are able to get this title for a reduced price at drivethrurpg.com by following the link above.
So much for the sales talks. Now, lets get to the stuff you are all here for: free examples of some of the items included in Examples of the Dark Arts Vol.02 (PbF)…
Continue reading “A Dark FATE continues”
„Guests for Dinner“ is a pay-what-you-want, OSR-fantasy dungeon crawl that weighs in at 10 pages, 7 of them including the little OSR run-in-dungeon it is, as well as a quick guide to a nearby town, how and why the dungeon is what it is, and a small (half page) primer on „character-funnel-type play“.
The dungeon itself pretty much what one has to expect from such a limited format: it includes a total of eleven encounter areas, each with its own (rather) brief description. The map is functional and not a bad one, but I miss a scale or a size description. Not that it is overly important (there is a grid and every GM can easily decide upon the measures that fit his or her needs best), but if sizes were been mentioned somewhere in the module, I missed them.
That being said, the module has a horror touch to it that keeps it from being „just vanilla“. While me, as a „horror-film-friend“, had a lot „deja-vu“ during the read, I guess that this icing on the cake takes „Guests for Dinner“ one notch above the middle ground. You will for sure get a „been there, done that“ feeling if you are accustomed to contemporary horror films, but the fact that you have eaten a steak before will not change the fact that a nice piece of steak is a nice piece of steak. And the meat that is there is nice. Of course, the format means that you only get the general ideas and have to work on the rest of it, but the ideas are good and they are all -linked- into the background/synopsis of the adventure. A GM who wants to build up on what is there will have an easy time doing so.
The module may be used as a one-shot, as the start of a campaign or adventure group, or as a „one on the side“ thing that just happens to a group between other adventures. It seems to be excellent as a one shoot for one evening, as it literally drops the characters into the action right from the start.
All in all, I say give it a look and if you actually use it for an evening of entertainment, give some money, too.
Do you need some petty war that is going on at the edges of your universe? Are you playing a merc and want to bolster your background with some battles you have fought in? Will your PC start a salvage operation on some old warship and you want to name the battle it was in? Are the players after some weapon cache from a war of the past to sell the goods on the black market? Or do you just need some inspiration for your „Interstellar Rebellion One-Shot-Adventure“?
50 Names of SciFi Conflicts has you covered. You get 50 names that will serve as an inspiration, on a pay-what-you-want basis with a a preview that shows it ALL to you up front. The license even allows you to use it in your own projects, private and commercial, on a „share-alike-basis“.
..and if you are averse to PDF´s, you get all of the content here in this blog post.
Continue reading “[PWYW] 50 Names of SciFi Conflicts”