[LotFP] The Many-Clawed Wind

It has been a while since I have released my last title, but I just changed THAT by publishing Examples of the Dark Arts Vol.03. As its predecessors, that I have now all bundled up, it was written to be compatible with Lamentations of the Flame Princess, and this times it is all about the Summon spell. But before you begin to yawn about my sales pitch, just click below to have a look at a freely available specimen that is not part of the preview at drivethrurpg.com.

Continue reading “[LotFP] The Many-Clawed Wind”

[LotFP] The Many-Clawed Wind

Encounters for a Purple Island

 while ago I bought myself a copy of The Islands of the Purple-Haunted Putrescence. The name was dropped now and then at Eric´s blog and the reviews at drivethrurpg.com looked like one could give it a try. And of course, little me was curious and on my edge as there was a little flash-sale that allowed me to grab it for about $5.00 or so. All in all, it is still as gonzo as you have to expect when you deal with Kort´thalis Publishing. But if you cut something off here, file something of there and simply drown this or that in the next river before you present it to your players, you will have lots of fun with it (after you washed your hands clean and exchanged the sheets on your bed). It basically has the level of details I would have WISHED “Carcosa” to have: a little more text per hex.

But, this post is not about a review for the title, but about a little fan work: what I miss in the product are encounters where the characters may get their hands on crystals (one way or the other), so I wrote one such possible encounter. Feel free to use it anyway and anywhere you like, so some of the stuff that is mentioned in the text will not make much sense to you if you are not familiar with The Islands of the Purple-Haunted Putrescence…

Continue reading “Encounters for a Purple Island”

Encounters for a Purple Island

[Spotlight] Fleshscape

Lately, a pay-what-you-want Micro-RPG named „Fleshscape“ caught my attention. The eight page PDF contains a few rules and an interesting idea: the player characters slip into the role of leaders of a primitive nomad tribe (think „stone age“ here, or “early Native American civilization”) in a world where the whole of the surface is a grotesque landscape of living, impossible flesh, organs and bodily fluids.

Continue reading “[Spotlight] Fleshscape”

[Spotlight] Fleshscape

6 events for weird, post-apocalyptic campfire nights

I recently updated my old pay-what-you-want product 20 Irradiated, Weird Events for Post-Apocalyptic Campfire Nights and I am in fact lazy enough to make a blog post out of the first six events. So, brace your self for some wacko Mutant Future(tm) compatible shenanigans. And if you like them, get yourself the rest of them.

Continue reading “6 events for weird, post-apocalyptic campfire nights”

6 events for weird, post-apocalyptic campfire nights